- #Star wars battlefront 2 mods ps2 1080p#
- #Star wars battlefront 2 mods ps2 mod#
- #Star wars battlefront 2 mods ps2 archive#
- #Star wars battlefront 2 mods ps2 Patch#
- #Star wars battlefront 2 mods ps2 full#
Better still, this should be compatible with almost any mod you can throw at the game. Unzip, mash this into your Star Wars Battlefront II\GameData\data\_lvl_pc and overwrite the original file for a readability upgrade.
#Star wars battlefront 2 mods ps2 1080p#
Battlefront 2 has aged very well for a fifteen year old game, but running at 1080p (or higher) on a modern monitor will just get you some very small text. There are a few exceptions to the rule, like the 1080p HUD mod by "Aurion". New maps, factions and modes are all easily selected from the Instant Action panel. This can look a little messy sometimes, with little control over what loading screens you get, but it's pretty good about not crossing the streams content-wise. Just drop most mods into your Star Wars Battlefront II\GameData\addon directory and they'll automatically load simultaneously. With the essentials out of the way, modding Battlefront 2 is a cakewalk. You can also (optionally) follow this guide to restore EAX audio effects like reverb to the game. Installation is simple and automated - just point it towards wherever the game is installed. It also ensures multiplayer compatibility for all. There're always enough players to fill a server or two for a bit of Force-fueled fun. Whether or not you have the Steam version, it's probably best to grab the latest unofficial v1.30 patch, a community-made bundle of fixes that makes the game play nice with modern systems, and opens up support for more advanced mods. Here are the mods you'll need to jump into online play, and a few wilder picks, including Tron and Mass Effect-themed total conversions. A messy team laser-fight with a slew of game modes for both solo or online play.īut with Pandemic's demise sinking fan's hopes for a sequel, it has fallen on the community to keep the game and its multiplayer servers afloat, and they have done so with aplomb. Not to be confused with the DICE-developed (and still growing) Battlefield-esque shooter, the Pandemic-developed original incarnation is still considered the pinnacle of pick-up-and-play Star Wars fun by many. Star Wars: Battlefront 2 is a game so nice, they used its name twice.
#Star wars battlefront 2 mods ps2 archive#
#Star wars battlefront 2 mods ps2 full#
In most cases, the full size of maps are only playable in Galactic Assault (with each phase occupying a new section). For example, Hoth: Outpost Delta features several different locations (ie, trenches, rebel hanger, etc) all classified under one map. These maps are unique to the Nintendo DS version of Star Wars: Battlefront: Elite Squadron.Īll maps in DICE's Star Wars Battlefront.Īll maps in DICE's Star Wars Battlefront II. Most maps are divided into sections, which each section being are used for certain game modes.
Star Wars: Battlefront: Elite Squadron PSP Version Īll maps in Rebellion's Star Wars: Battlefront: Elite Squadron. *Map ported directly from Star Wars: Battlefront II with certain areas removed (details on each map's page). Star Wars: Battlefront: Renegade Squadron Īll maps in Rebellion's Star Wars: Battlefront: Renegade Squadron.
#Star wars battlefront 2 mods ps2 Patch#
*Only available for Xbox with the Xbox Live Patch (a PC compatible mod for the expansion is available here). In DICE's series, some maps are also available only in special missions such as Endor Chase, a mission where the player explores a very large, but linear, map set on Endor as they take control of a Scout Trooper on a 74-Z Speeder Bike.īelow are a list of all the different maps across all Star Wars Battlefront games by Pandemic Studios, Rebellion Developments, and EA DICE.Īll maps in Pandemic's Star Wars: Battlefront.Īll maps in Pandemic's Star Wars: Battlefront II.ĭagobah Multiplayer/Instant Action Ground In DICE's Battlefront II, most campaign levels are unique, with little resemblance to the maps available in multiplayer in terms of structure. In Pandemic Studios' and Rebellion Developments' series, campaign levels often utilize maps made for multiplayer as a base. Maps can also refer to levels in campaigns or other special modes. On the other hand, large modes in DICE's series like Galactic Assault or Capital Supremacy, which have maximum player counts of 40, use very large maps that are often sequentially fought in with the use of phases. In DICE's series, small modes, such as Cargo or Strike, which consist of less than 20 players, often use maps with lots of close-quarter areas and are relatively small. Maps are often designed for the game modes in which they are playable.